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Control alámbrico PowerA Spectra Infinity para Xbox Series X|S y One - Standard Edition
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- Thousands of color combinations with hundreds of vivid colors and three distinct Spectra Zones, Two LED Modes: Select either “Breathing” or “Solid” modes
- Advanced Gaming Buttons: Two mappable buttons on back, 3-Way Trigger Locks for super-precise throws
- Immersive Dual Rumble Motors, New Share Button and Volume Dial with One-Touch Mic Mute
- New Share Button and Volume Dial with One-Touch Mic Mute, No batteries required
- Officially licensed for Xbox Series X|S and works on Xbox One, Two-year limited warranty – visit PowerA.com/Support
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Detalles del productoColor:Spectra Infinity
- Clasificado : Everyone
- Idioma : Inglés
- Dimensiones del producto : 16 x 11 x 6.5 cm; 485.34 g
- Fecha de lanzamiento : 14 junio 2021
- ASIN : B095JNZGC4
- Número de modelo del producto : 1522360-01
- País de origen : China
Clasificación en los más vendidos de Amazon:
nº36 en Videojuegos (Ver el Top 100 en Videojuegos)
- nº4 en Controles de Xbox Series X
- Opiniones de los clientes:
Descripción del producto
Achieve brilliant gameplay with the amazing PowerA Spectra Infinity Enhanced Wired Controller for Xbox Series X|S. Officially licensed by Xbox, this one-of-a-kind gamepad offers a ton of customizable color combinations across three distinct light zones. Plus, you’ll level-up your competitive advantage with two mappable buttons you can program on-the-fly, and three-way trigger locks for super-precise throws. A 3.5mm stereo audio jack with one-touch mic mute, an easy-to-use Share Button, and dual rumble motors promise a truly immersive gaming experience.
Opiniones de clientes
Reseñas con imágenes
Las mejores reseñas de México
Ha surgido un problema al filtrar las opiniones justo en este momento. Vuelva a intentarlo en otro momento.
El Primer control (por que compré 3 de ellos) al abrirlo quedé asombrado, se ve un control muy bueno, bonito y la textura de goma que tiene el control era super premium, la verdad es que estaba encantado con el control. Al conectarlo quedé aun mas satisfecho, los colores LED son muy bonitos. Todo Marchaba de maravilla
Mis amigos me preguntaban como me iba con el control, yo la verdad estaba maravillado, por lo cual empecé a recomendarlo a todos mis amigos. 3 amigos me tomaron la palabra y lo compran (yo le compré a uno de ellos).
El Segundo control lo compré para mi hijo. de igual manera todo de maravilla recién salido de la caja. Pero para iniciar el mes 2do mes de uso del control de mi hijo empezaron los problemas con el eco en los audífonos, mucho eco y no se podía arreglar. al punto de que los amigos de mi hijo le dijeron que era injugable el ruido que tenia, se hicieron algunas pruebas y no eran los audífonos si no el control.
Alcancé a mandarlo a Garantía justo en tiempo, llegó el 3er control de estos.
El primer control que compré para mi empezó con falla de la palanca izquierda, se quedaba presionada, al punto que era injugable ( ya no pude regresarlo por garantía).
El control de mi hijo, después de que falló el micrófono y me lo cambiaron, le empezó a fallar la palanca derecha. Se quedaba moviéndose sola después de soltarla (la mira en los juegos de primera persona se mueve sola).
El control que le compré a mi amigo simplemente se le apagó y dejó de funcionar al 4to mes.
y un amigo que lamentablemente lo compró por recomendaciones (que las hice cuando me llegó el primer control) mías también le falló, a le se le apagaron las luces LED del control y el Boton A se le queda atorado.
Resumen, este control yo lo compré por la cantidad de $529 pesos y mis amigos lo consiguieron en $699 pesos. pero asi sean $200 pesos, el resultado es el mismo, es un control muy muy economico, de pesima calidad que si te dura 6 meses ya muchisimo, lo barato sale caro como dice el dicho.
Espero les sirva mi tragica historia, no compren productos Power A
Por Fer Zsu el 26 de noviembre de 2019
Por Jocsan Osorio el 17 de diciembre de 2020
Actualización : no manches yo lo compre en 770 y ahora esta en 1100, no me explico como en 6 meses subió 330 pesos, nomas pa que lo tengan en cuenta
Por Pato el 25 de agosto de 2020
Mejores reseñas de otros países
*For the Moms:
This controller is great. The quality is good. It feels solid and weighty, the lights are bright, buttons are crisp, sticks are smooth. All good signs. You're getting what you pay for, and then some, because this is objectively better than stock XBOX controllers. Ever got something you wanted for Christmas, but it ended up being an inferior version of what you actually wanted, and you hated it but couldn't say anything without being rude? This is how your son will feel if you buy any other third party controller available nowadays. If you want to ensure nobody is suffering in silence, buy this. Besides, those lights are really cool.
*For the Gamers:
Alright, lets get down to business.
XYAB feels the same as XBOX. LB RB and D-Pad has the same tactile feel as an Apple TV remote or any similar thin clicky remotes. USB cord and connection is solid. Once you plug it in, that sucker is NOT coming out. Holding firmly with both hands and twisting like trying to wring out a towel results in zero squeaking. I'm really trying to break this thing. It's not making any noise. LT and RT have a good resistance, not too little not too much.
Very strong but diffused so it's easy on the eyes and doesn't have any "strong" spots. Swiveling the analog sticks around will reveal dim spots, but just barely.
Not much to say here. Similar to XBOX. A little less refined maybe, but that's a good thing because it makes it feel a bit more intense.
Sensitivity and Deadzones, the Most Important Thing That Nobody Talks About:
Let's face it, you buy controllers nowadays for games that require fine control. The ranges of motion on LT, RT, and the analog sticks are extremely important. I can't for the life of me find the proper term for what I'm about to describe, so I'll just be referring to them as "Physical Range", and "Virtual Range".
Physical Range is the literal range of motion available to you on the input. On RT, unpressed is 0% and pressed all the way down is 100%. Virtual Range is what the software reads. The key to good controllers and the thing that plagues bad controllers is the relationship between the Virtual Ranges and the Physical Ranges on your inputs (more specifically, where the virtual range lies on the physical). On an XBOX controller, pushing the physical down to 5% will do nothing, the software still thinks you're at 0%. It is only when you get to around 6% physical input that the software will register 1% input. This is the "dead-zone". Also for XBOX, reaching about 95% physical input will result in 100% virtual input on the software, and pushing it any further will make no difference. This is the "bottom-out". What this means is from 0-5% and 95-100%, nothing is happening. It is only at 5-95% that you have any real influence on the inputs. XBOX is good, but 10% of the motion you paid 60 bucks for is not available to you, and that sucks.
Herein lies the problem with third party controllers. Other than a really good controller I had 10 years ago (also by PowerA but now discontinued), all the physical vs. virtual ranges have been absolutely atrocious. Most controllers have ranges on 30-100% (huge dead-zone), or ranges on 0-70% (huge bottom-out). My latest purchase from RegeModual had its range on 0-40%. I couldn't believe it. I returned it and got this controller instead. Boy, was I surprised. The ranges are 0-100%, a perfect 1-to-1 ratio. Yeah, that's right, its better than XBOX. To my knowledge, NO other controllers are this good. Not even PowerA's 20 dollar controller on amazon (sorry PowerA). Everything else sucks. XBOX controllers suck. This is how it should be.
If you care at all about really having a good controller, this is all that matters. Aiming properly in FPS, feathering your throttle in racing sims, edge-lord slow-walking in Dark Souls, all of this can only be done with good input ranges, and this is the gold standard. Forget the flashy lights, the build quality, the price, the ease-of-use, etc. The biggest indicator of quality is this, and for some reason, nobody talks about it. If you don't believe me, buy this and you'll realize how much better gaming feels.
I've included a video of this. As you can see, the input ranges are matched up perfectly.
Just bought this and I've only logged a few hours on it. Right out of the box, it feels incredible. I would have easily paid double the price of an XBOX controller. However, only time will tell if this controller holds up. So far, I expect this controller to last at least 1000 hours of use before any significant signs of wear. It'll probably last much longer. Obviously, your mileage may vary, but as long as you don't throw this thing across the room every time you get headshotted, I fully expect this to stand the test of time.
Take a look at how old my review is. If anything breaks or any inputs get wonky, I'll be adding an edit to my review to let you guys know. If there are no edits down below, it means it's still going strong.
Seriously, just get this controller. I'm not receiving anything from the company or amazon to give it a favorable review, it's just that good. I'm doing this because I know the pain of dealing with crappy controllers, and I want to help people out. I hope this has been helpful. Have an awesome day. :)
I stand mistaken. Power A. You've let me down again. The design is absolutely beautiful, but within weeks the dift begins and from there it only gets worse. To anyone considering a controller long term. Don't buy these. I've had two, and both suffered with sky gazing within a month or a couple over of use.
When it arrived and I opened up the packaging, my first impressions was that it felt extremely solid and with a good weight to it, only slightly lighter than a normal Xbox pad - admittedly I was surprised. The feel of the surface is of the non-slip feel that the actual elite controller has. The analogue sticks were nice and stiff, possibly more so that official branded Xbox pads, but this is by no means a bad thing and the face buttons felt tactile and responsive.
The two programmable buttons at the back actually sit in the same position as the longer paddles located on the Xbox elite controller, so essentially they are perfectly placed with your left and right index fingers and extremely comfortable to use. Programming them was simple too, simply pressing the 'Program' button on the back, along with the button to be programmed then finally pressing the button you want to assign to it - literally takes seconds to do. There is no feedback from the controller to signify the assignment has been made, sadly, but simply pressing the button on the back and testing to see if it should do as expected is good enough. Thinking about it, if the pad vibrated or a single flash of the rgb to signify the assignment has been made, would be a great way to feedback to the user - but I digress. As far as I'm aware, you can only program face, shoulder and bumper buttons to the programmable buttons - but I'm happy to be proven wrong here if that's the case.
We also have 3 levels of trigger locks, which reduces the travel distance the triggers have to cover before the button is 'pressed' - essentially turning them into 'hair triggers' allowing you to fire faster, apparently. Your mileage with this will really depend on the game. Racing games, for example, rely working out how much pressure you apply to the trigger over the distance the button travels and placing locks in the way can actually prevent your car from travelling at top speeds, while some guns in first person shooters have locked fire rates, so doesn';t matter how fast you hammer the trigger, you aren't firing any faster - this also applies to the Elite controller too, so while this isn't a limitation on the Spectra, but more the trigger lock feature as a whole. Still, it's nice to have in games where the trigger locks have definite impact.
The pad isn't wireless, but from my point of view this wasn't an issue - this was going to be connected permanently to my PC anyway. the RGB would just be a constant drain on any battery it would have had anyway. But it comes with a generously long 9ft braided cable which also has a trip connector on the end of it too that will come away if someone does trip over it.
The RGB is decent, with 7 colours to cycle through. You can even turn them off if you want. But there is obvious bright and dull zones around LED areas which is a bit disappointing - however, these seem to be located in areas where the pad would be in your palms so there may be some sense to these dull areas. Don't get me wrong, in low light areas or playing at night, the colours really stand out, but just know that brightness of the LEDs aren't consistent all the way round.
Overall, I'm genuinely surprised at the quality of this pad. While expecting to get something cheap, what I got was a pad that feels robust, well made and with 'premium' features you would expect to get from more well known brands and higher prices. This feels like a good, cheaper alternative to having an Xbox Elite pad. While you might not have 4 programmable buttons, have removable paddles or the ability to reprogram EVERY button on the pad, but for £30 you can easily live with the limited feature set this pad has and is an excellent pad for entry level 'Pro' gaming
Revisado en el Reino Unido el 20 de junio de 2021